We're looking for a 3D Game Artist to shape the look of Acorn Mart, our cozy shelf-sorting puzzle game. You'll create stylized characters, products and environments that read clearly on a small screen and still feel rich up close.
You'll work directly with the people who design and build the game, so your art goes from idea to players' phones quickly.
GRICH is an independent mobile game studio from Türkiye. Our fitness app Zevo is live on iOS and Android, and we're building Acorn Mart, a cozy shelf-sorting puzzle game.
Responsibilities
- Model, texture and light stylized 3D characters, props and scenes for a mobile puzzle game
- Create store art, key art and in-game visuals that match our established style
- Prepare assets for mobile: clean topology, sensible texture budgets and readable silhouettes
- Use and improve our AI-assisted art pipelines while keeping full control over quality
- Give and take feedback on visual direction with the rest of the team
Requirements
- A portfolio showing stylized 3D work for games
- Strong skills in Blender, Maya or a similar 3D package, plus Substance or a similar texturing tool
- A good eye for color, shape language and appeal
- Understanding of the limits of mobile hardware
Nice to have
- Experience with Unity
- Rigging or animation basics
- UI or 2D illustration skills
- Experience with AI image or 3D generation tools
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